<aside> 🗒️ Spawn objects at specific transforms, or within box colliders, spheres, or circles.

Spawners are the way you generate new objects. Spawners can track objects, spawn in a specific order or randomized, and spawn on itself or at any locations the positioner is set to.

Positioners give you control of where you want to spawn an object.

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BaseSpawner

<aside> 🗒️ This component serves as a base class for spawners. It includes functions and variables for spawning objects, managing positions and rotations, and invoking Unity events.

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Inspector Variables

Unity Events

Event Functions


BaseMultiSpawner

<aside> 🗒️ This script extends the functionality of the BaseSpawner class and allows for spawning multiple objects at once. It provides options for spawning objects in a specific order or all at once.

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Inspector Variables